![]() ![]() exe, it might be easier providing that once you load up Game.exe and retrieve its base offset, every other offset that you would get would be based off of that one. I don't think that updating to 1.14 would be as difficult as before, and even if Blizzard merged all of the. Due to the new object model, it is much more easy to read the code and see what functions you would need to look for in the new version. I was able to remove a lot of preprocessor usages that were being used before (I still need to remove a lot more of them and move more of those preprocessor substitutions into the new object model) and implemented a proper object model for each of the libraries. ![]() Rewrite a lot of the core module loading code and offset/function pointer retrieval in order to facilitate the updating of the mod. The purpose is to have a small core that can be more easily maintained and ported to newer D2 versions.Ģ. Remove all features not really to infinite stash. So basically I ended up forking the PlugY source code in order to do the following things:ġ. I was gonna wait a bit longer before posting here about this but might as well do it now since I've cleaned up a bunch of stuff already. (Previously known as Gardenia, Now Alpaca) ![]()
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